So, I thought I would “go into the machines”. Industrial Craft 2 is a mod based around macerating and smelting ores. Then the trailer goes into an artist interpretation of the mods. With the camera shot hiding the contents of the chest, he smiles. (At this point he’s afraid, like it’s a moster going to eat him.) Then he notices the chest and opens it. He tries ending his life by jumping a hole, but he falls and lands on a chest. (with the character waking up) The character tries to keep himself busy but ultimately gets depressed. The FTB fan trailer will start like the old skyblock trailer starts. It’s a special type of map for minecraft and you can read about it here: The second attachment is the storyboard I want to try is a fan trailer for Feed The Beast. This animation will just be Steve suiiting up. Then the character will walk down the table as the camera pans.Īnother animation I am working on is a Iron man suit in Minecraft. I will try to add the game to the screen and have the character talk and jump out of the screen. The plan is having someone appear as if he’s playing minecraft, but his screen is covered with green papper. My second animation needs video footage also. Then he says awesome and goes back to playing. Third shot is a side shot again where he looks at his arms for like 5 seconds and says “What is the world” Second shot is a still shot over the person’s shoulder to show that he’s playing minecraft. The first attachment is the the storyboard I need footage for:ĭescription: This story is about someone who is playing minecraft that turns into Steve (aka the character in minecraft)įirst shot is a still side shot of a person playing on the computer. Okay, guys, I have come up with some stories and have chosen to restart this endevour.įor some of the stories I will need some help getting video footage. Thoughts on the rig and story? Attachments I was thinking of doing a parody of the Periodic Table of Elements Song. I know there are ways to parent vertices to bones, but I wasn’t sure if my shape animations would stay linear or take a more organic feel. The eyes are flat, but the will follow the “focus” bone (bone shaped like a dumbbell) The upper and lower lips have controls to reveal the teeth. I have a rig for lowering the entire lower lip. The upper lid can cover the whole eye or both lids can meet half way. The rig has arrow controls for the upper and lower eye lid. It’s my first time using shape keys, so I’m proud of what I have accomplished. The following is an image of the head rig that I have made so far. It’s overall theme is minecraft, but I will be making “improvements” where I wish there to be. Hey guys, I have started doing a rig for a character based on minecraft.
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